Best move for white ( good )

Game played in 1864...but I extend it for teaching...use deflection and forking

Best move for white - Level 3 good




The black bishop at e6 made a mistake of leaving the diagonal and captured the Knight at g4

You have this diagram now


White does interference to capture the queen or checkmate ....Black resigned.

White to play and gain a power using pawn fork



This kind of moves are very frequent in tournaments.  You have to look ahead before you make a move. Here the white tries for an exchange, but actually he has a bigger motive.





Best Move for black to escape losing a power

With the current board setup,  white to play.




He captures the Knight as shown.

In the actual game, the knight was captured and black lost the rook - like shown 


Is there an alternate way to avoid losing the Rook ?  Here is the figure again...


HINT:  Whenever you get an opportunity to exchange queens when the opponent is forced to move the king (denying castling), you may be better of exchanging queen.



White to checkmate in five Moves

Five or less moves checkmate by black



White places the queen on e5 just to counter the checkmate by black at h2.

So, queen is the guard, we need to remove.  How do you remove the guard? 

The options for white are not many, he tries to give up his queen to escape from checkmate.  But black mercilessly ignores the white queen, checkmates the white.



Best Move for White


 What would be best play for white ?  

If black were to play, what would be the defensive strategy.